Wednesday, June 4, 2014

Automatons - Người Máy

I was reading the pawn manual when i stepped into a topic called "Automatons". I had studied it in the university so it wasn't news for me.
I've searched the forums to see if there were some known good use to them but just find this:

https://forums.alliedmods.net/showpo...11&postcount=2

Anyway, i have a use for it. It may give you ideas for use them somehow that it can improve plugins performance.

The code below can be used to enable/disable a Ham Forward without if clauses and without need to check if it registered.

Is it an improvement to the "normal" process? I don't know. I guess it is but, is safer to ask anyone that knows how to analyze compiled code.
PHP Code:

#include <amxmodx>
#include <hamsandwich>

#define PLUGIN    "Automaton"
#define AUTHOR    "Albernaz o Carniceiro Demoniaco"
#define VERSION    "1.0"
new HamHook:HamHookSpawn
public plugin_init()
{
    
register_plugin(PLUGINVERSIONAUTHOR)       
   
    
// The start point: unregistered
   
    
state unregistered;
}

public 
enableHam() <unregistered>
{
    
// If it's unregistered and is wanted to be enabled, it must be registered
   
    
HamHookSpawn RegisterHam(Ham_Spawn,"player","playerSpawn");
    
state enabled;
}

public 
enableHam() <disabled>
{
    
// If it's disabled and is wanted to be enabled, it must be enabled
   
    
EnableHamForward(HamHookSpawn);   
    
state enabled;
}

public 
enableHam() <enabled> {}
public 
disableHam() <unregistered,disabled>{}/*

The above two line can be:

public enableHam() <> {}
public disableHam() <>{}


*/

public disableHam() <enabled>
{   
    
// If it's enabled and is wanted to be disabled, it must be disabled
   
    
DisableHamForward(HamHookSpawn);   
    
state disabled;
}

public 
playerSpawn(id)
{
   
}  
With the code above you would then do "enableHam()" to enable the forward, "disableHam()" to disable it.


Light version:
PHP Code:
#include <amxmodx>
#include <hamsandwich>

 #define PLUGIN    "Automaton"
#define AUTHOR    "Albernaz o Carniceiro Demoniaco"
#define VERSION    "1.0"
new HamHook:HamHookSpawn
public plugin_init()
{
    
register_plugin(PLUGINVERSIONAUTHOR)               
    
state unregistered;
}

public 
enableHam() <unregisteredstate (HamHookSpawn RegisterHam(Ham_Spawn,"player","playerSpawn") ) enabled;
public 
enableHam() <disabledstate (EnableHamForward(HamHookSpawn)) enabled;
public 
disableHam() <enabledstate (!DisableHamForward(HamHookSpawn)) disabled;
public 
enableHam() <> {}
public 
disableHam() <>{}

public 
playerSpawn(id)
{
   
}  
Debug version:
PHP Code:
#include <amxmodx>
#include <hamsandwich>

 #define PLUGIN    "Automaton"
#define AUTHOR    "Albernaz o Carniceiro Demoniaco"
#define VERSION    "1.0"
new HamHook:HamHookSpawn
public plugin_init()
{
    
register_plugin(PLUGINVERSIONAUTHOR)       
   
    
register_clcmd("enable","enable");
    
register_clcmd("disable","disable");
       
    
state unregistered;
}

public 
enable()
{
    
enableHam()
    return 
PLUGIN_HANDLED;
}

public 
disable()
{
    
disableHam()
    return 
PLUGIN_HANDLED;
}

public 
enableHam() <unregistered>
{
    
HamHookSpawn RegisterHam(Ham_Spawn,"player","playerSpawn");
    
state enabled
   
    server_print
("Registering");
}

public 
enableHam() <disabled>
{
    
EnableHamForward(HamHookSpawn);   
    
state enabled;
   
    
server_print("Enabling");
}

public 
disableHam() <enabled>
{   
    
DisableHamForward(HamHookSpawn);   
    
state disabled;
   
    
server_print("Disabling");
}

public 
enableHam() <>
{
    
server_print("Already enabled");
}
public 
disableHam() <>
{
    
server_print("Already disabled");
}

public 
playerSpawn(id)
{
   
}  
Debug version usage output:
PHP Code:
enable
Registering
enable
Already enabled
disable
Disabling
disable
Already disabled
enable
Enabling
enable
Already enabled  

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