Zombie Scenario: Survival (Game Mode for CS 1.6)
- last update: Re:Boot v1.3
Zombie Scenario: Survival immerses you in a apocalyptic world where you and your friends will have to cooperate and
survive the different waves of zombies (Can you survive until the end?). We can play in different places (maps)
such as in a laboratory, in a hospital, an abandoned prison, an industrial area, etc... We will have double capacity
of money and will be very helpful in this game mode, with this, we can buy weapons, ammunition, upgrade your
damage and health, and buy special items. The zombies are NPC controlled by the renovated AI 2.0 (Artificial Intelligence),
no bots or third function included.
The game maps are ripped from CSO, and will be set in different places as i mentioned above.
Basically the mod is based on the original plugin Zombie AI Mode by Dias, with the big difference that this mod brings fixes, improvements
and many modifications. The most important part of the changes and fixes, is that it has improved the NPC AI, giving a result
that is much better than the original plugin of Dias.
│ Credits
Dias: For his codebase from Zombie AI Mode and for giving me permission to post this.
Mini_Midget: For his NPC Code.
Exolent[jNr]: For his code snippet Dynamic Items.
xPaw: For his function from plugin: Bad Spawns Preventer.
│ Features (+Re:Boot)
- Renovated NPC AI 2.0 (The intelligence of the NPC is something better)
- Round System (Renovated)
- Final Round (Boss)
- Zombie Scenario Shop (Special Items)
- Upgrade System (Renovated)
- Supply Boxes
- Game Items: Emergency Medicine & Battle Revival
- Double capacity of money
- Zombie Hit Boxes
- Player Level + EXP System
- Automatic Player Respawn
- Ambience Sounds (Sounds from CSO)
- Zombie Classes (The NPC choose a zombie class randomly)
- Custom Player Models
- Available in multi languages (For now, only in english and spanish)
- CFG File (Cvars)
- Exclusive maps and only work with this mod (Created by me and others ripped from CSO)
- And much more...
│ Changelog
Code:Re:Boot v1: - Added Supply Boxes - Added "Kill!" and "Boss Kill!" sprite instead of a text. - Added Game Items: Emergency Medicine & Battle Revival - Added Spawn Protect: It protects you from damage for a few seconds. - Added Zombie Hit Boxes: The zombie will suffer different damage depending on the body part. - Added new scenarios: zs_chaos, zs_contact & zs_deadend - Added a new start theme. (Customizable) - Added a Player Menu, within this, there is: Upgrade System & Zombie Scenario Shop - Re-Added custom player models (HD) - Increased the difficulty of the game. - Increased the amount of zombies. - Round Clear Reward: For each round won, players will receive additional experience. - Boss Kill Reward: The player who kills the boss, will receive a great reward. - Enhanced Boss: Now it's much more dangerous. Also, added new effects & sounds. - Fast Spawn: Administrators can revive immediately. - Zombie Damage: Each zombie can do different damage. - Compatible Map System: Only compatible maps with Zombie Scenario will work correctly. Other maps that aren't compatible, the plugin will stop working. - These maps is obsolete: zs_vanguard, zs_prison & zs_icebreak (Doesn't work anymore) - Fixed Scoreboard: The score will be updated instantly. Don't wait for the next round. - Fixed Spawn Points. - Fixed Zombie Attack animation. - Fixed all possible bugs. Re:Boot v1.1: - Fixed "invalid player" error in Spawn Protect. - Fixed attack range of Boss. - Fixed level sound. (When someone ascended level, the sound sounded for all) - Added customizable compatible maps. - Increased zombie HP - Fixed small details. Re:Boot v1.2 HOTFIX: - Added "Extra Items" from Supply Box in Player Menu. It will be easier to use. - Added new weapons: JANUS-XI & Balrog-XI - Added new map: zs_lastclue - Fixed "menu_destroy" error in Zombie Scenario Shop - Fixed user flags: Normal users could buy all weapons and reappear faster. (Only Admin) - Fixed weapons damage. - Fixed Dual Infinity. It has been found a little problem. - Fixed zombie animation. - Decreased a little the amount of zombie damage. - Complete plugin revision. Re:Boot v1.3: - Fixed "level up" problem in Supply Box and in Round Clear Reward. - New extra items added: Emergency Medicine (%60), Full Attack Power & Full Health Power. - Fixed special fire damage from Balrog-XI. - Fixed zombie velocity. - Reduced boss attack range. - Fixed characters in spanish lang. - Fixed a small detail in NPC AI.
│ Customizable Compatible Maps (Only in Re:Boot v1.1 and higher)
Now you can add the maps you want to be compatible with the plugin.
│ Client CommandsPHP Code:/* ==== Compatible Maps (Customizable) ==== */
new const Compatible_Maps[][] =
{
"zs_trap",
"zs_culvert",
"zs_nightmare",
"zs_poisoning",
"zs_illusion",
"zs_contact",
"zs_chaos",
"zs_encounter",
"zs_lastclue",
"zs_deadend"}
/menu: Show Player Menu
│ Frecuents Questions
Q: Why don't appear the zombies or it stays trapped below the map?
Answer 1: The map is not compatible with CSO Zombie Scenario. (No Spawn Point)
Answer 2: The Spawn Point exist. But, was altered or renamed. (Check spawn points in addons/amxmodx/configs/zbs/
Answer 3: The Spawn Point works good. But, the map name was changed.
(The map name and the spawn point file must be equal. Example: zs_vanguard = spawns_zs_vanguard)
Q: Why don't work the plugin?
Answer 1: Remember to download the required modules, below of this section.
Q: Why the map displays an error?
Answer 1: Possibly missing a texture or model. We recommend you download the RESOURCES and WAD Textures.
│ Modules & Plugins Required
Zombie Scenario will need the Orpheu Module and Round Terminator to work correctly:
│ Download Files (RESOURCES)
Download the resources needed to operate Zombie Scenario:
│ Installation Guide
- Download the .ZIP file "CSO Zombie Scenario 2.0 RESOURCES", "CSO WADS TEXTURES 2.0" and "1º Re:Boot RESOURCES"
- Decompile the .ZIP file and open the main folder.
- Move the "sound", "maps", "gfx", "sprites", "models" folders and WAD files to Counter-Strike root. (cstrike/)
- If the system asks if you want to replace files. You have to click on "Yes to All"
- After all that. Download the attach file "CSO Zombie Scenario [Recent Version] PLUGINS.zip"
- Decompile the .ZIP file and open the main folder.
- Move the "addons" folder to Counter-Strike root. (cstrike/)
- Replace all files.
- And this is all... Have Fun !!!
│ Video Preview
│ Zombie Scenario: Survival (Re:Boot)
What is Zombie Scenario: Survival (Re:Boot)?
First of all, Re:Boot is a completely overhauls some already-existing systems in order to add more content and features.
This means that it's a restorative plugin update. Zombie Scenario: Survival will receive the Re:Boot treatment,
which will have new features and improvements.
New Features
- Supply Boxes: Get Random Items, EXP, Special Weapons...
- New Sprites: "Kill!" and "Boss Kill!"
- Enhanced Boss: Will be very dangerous and strong. Also, will have new effects and sounds.
- New menu & GUI
- New items: Emergency Medicine, Battle Revival & Round Retry
- Spawn Protect: Avoid take any damage for a few seconds.
- Hit Boxes: Zombies receive different damage depending on which body part you shoot. (Head, legs, etc..)
- Compatible Map System: Only compatible maps with Zombie Scenario will work correctly. Other maps that aren't compatible, the plugin will stop working.
- Fog Ambient System: Additional terror for the game.
- Admin Benefits: The administrator may have everything at his reach, such as respawn faster, buy all the special weapons and items, and much more...
- NPC Talk System: It's a pseudo-dialogue system where the NPC can give instructions to the players.
- Scoreboard Auto-Updater: Your score will be updated instantly. There will not be wait for the next round.
- Custom Player Models: Integrated HD models.
- New Player Menu Integrated: The player could easily access to the Store Menu and System Upgrade Menu.
- Different Zombie Class, Different Damage: Each zombie class will can do different damage.
New Scenarios (Survival Maps)
Also, the Re:Boot will integrate new maps:zs_deadend: The action is unleashed on a construction site of an abandoned city.zs_chaos: Once again, the zombie force leads us to fight in an industrial area.zs_contact: The zombie outbreak doesn't stop. Now, the action leads us to Vanguard Laboratory.zs_lastclue: The fight now moves to a Power Room. Don't let it kill you!zs_encounter: Neither cold stops the zombies. Survive in an underground facility. (Available in 2º Re:Boot)zs_conspiracy: Newly, the fight will continue in a cold area. (Available in 2º Re:Boot)
CSO Zombie Scenario 4.0 PLUGINS.zip | |
Zombie Scenario 1º ReBoot v1.2 PLUGINS - HOTFIX IMPORTANT !!!.zip | |
Zombie Scenario 1º ReBoot v1.3 PLUGINS.zip |
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